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Fear Fair frightens in Seymour



This place creates a whole world for you to explore. I’m pleased to tell that this is a theme haunt, and one which sticks to it.

There are two parts. To begin, you enter an old air force base. This is not fake; the place is located in an actual air force base. Not being a haunt to waste a perfectly good air force base, Fear Fair creates an entire story based around this premise. The patrons enter based on the pretext of a normal visit to the base. Needless to say, things go very wrong very quickly (I won’t divulge much, but suffice it to tell you, never mess around with old nazi experiments). This is a full contact, full force, and fully adult experience. For those who are perfectly fine with witnessing ritual slaughter but are offended by off-color language, this may not be the haunt for you. Personally, I loved it. This felt very real. This is the strongest virtue of Fear Fair: the designers of the attraction are maddeningly precise. Everything is made to be as realistic as possible for every one of the senses—touch the walls, listen to the sounds, and smell the air. The stretcher case leaning up against corner of the briefing room contained a real stretcher, the jeeps were real military jeeps, and the firepower really, really, really fired.

After I was evacuated from the disaster at the base, I exited the shelter where the military had sent me and found an old movie theater. The candy counter literally smelled of popcorn (the genius is in the details). At this point the attraction transitioned smoothly into the next section.

In the movie theater, you will get to walk right into the screen itself where you will encounter classic film characters wishing you terrific harm. Again, the attention to detail is something to behold. More often than not, what you see is real: in the boiler room where a certain cinematic character met his fate, the fuse box contains real fuses (the old ones as big as juice cans). I do wish the place were a little better lit at times so as to be able to take in all this detail (I understand the staff is working to replace some L.E.D.s). My only other complaint is that certain areas make it awfully easy to stumble (have you ever noticed how many houses in horror movies have a landing at the base of the stairway?). The films expand to include a Silent Hill section and an expansive Walking Dead area. I was utterly flabbergasted by the small city created for this, complete with businesses and automobiles. The prison section alone was worthy of being a film set. The actors did an absolutely lovely job, and I was quite pleased to find plenty of grown men among them instead of the scrawny teenagers which tend to populate many haunted attractions. One particularly outstanding performer was a woman I met behind a meat counter in the film section. There was a broken down minibus outside her butcher shop to give you some idea of who you’d being encountering next.

I cannot recommend this attraction enough, and if possible, take your time as you tour it. Look around; take it in; experience the world Fear Fair has created. I was lucky enough to meet an old pal from my haunting days who now helps design Fear Fair and he took me through the attraction after it had closed: there are details you will never even notice, yet these people took the time to include them anyway. Imagine how groovy the stuff is that you will notice.


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